Portal:Animation

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Introduction

The bouncing ball animation above consists of these six frames repeated indefinitely.

Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets (cels) to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry. Many animations are computer animations made with computer-generated imagery (CGI). Stop motion animation, in particular claymation, has continued to exist alongside these other forms.

Animation is contrasted with live-action film, although the two do not exist in isolation. Many moviemakers have produced films that are a hybrid of the two. As CGI increasingly approximates photographic imagery, filmmakers can easily composite 3D animations into their film rather than using practical effects for showy visual effects (VFX). (Full article...)

Selected article

Diary of a Camper is a short 1996 American film created by United Ranger Films, then a subdivision of a popular group of players, or clan, known as the Rangers. Made using id Software's 1996 first-person shooter computer game Quake and released over the Internet as a non-interactive game demo file, the video is considered the first example of machinima—the art of using real-time, virtual 3-D environments, often game engines, to create animated films. The story centers on a lone camper, a pejorative for a player who waits in a strategic location instead of seeking active battle, who faces five members of the Rangers clan in a deathmatch, a type of multiplayer game whose goal is to kill as many opponents as possible. Although players had previously recorded segments of gameplay, these were usually deathmatches or speedruns, attempts to complete a map as quickly as possible. Diary of a Camper was the first demo to contain a narrative with (text-based) dialogue, instead of merely showing gameplay. Commentators agree that the work itself is primitive, but acknowledge its importance in establishing video games as a medium for filmmaking.

Selected image

The titular lead character of the film "Big Buck Bunny" in forest.
The titular lead character of the film "Big Buck Bunny" in forest.
Credit: Blender Foundation / Project Peach
Big Buck Bunny (code-named Peach) is a short computer animated film by the Blender Institute, part of the Blender Foundation. Like the foundation's previous film Elephants Dream, the film was made using Blender, a free software application for animation made by the same foundation.

Selected quote

And the weight I’m putting on the animation team is to go beyond the cliché, and I’m going to cite one just because it annoys me: when you see a character who’s embarrassed rubbing his neck or rubbing his arm. You don’t want to go there; you want to go for that thing that the other guy won’t be thinking about, expressing that same idea of impatience or nervousness or agitation. You want to aim for that little human physical reaction that you’ve not seen before, but that you’ve unconsciously done that tells you that this character that you’re looking at is actually living with real emotions.

Selected biography

Matt Groening

Matthew Abram "Matt" Groening (born February 15, 1954) is an American cartoonist, screenwriter and producer. He is the creator of the comic strip Life in Hell as well as two successful television series, The Simpsons and Futurama. Groening made his first professional cartoon sale of Life in Hell to the avant-garde Wet magazine in 1978. Life in Hell caught the attention of James L. Brooks. In 1985, Brooks contacted Groening with the proposition of working in animation for the Fox variety show The Tracey Ullman Show. The shorts would be spun off into their own series: The Simpsons, which has since aired 768 episodes. In 1997, Groening, along with former Simpsons writer David X. Cohen, developed Futurama, an animated series about life in the year 3000, which premiered in 1999. After four years on the air, the show was canceled by Fox in 2003, but Comedy Central commissioned 16 new episodes from four direct-to-DVD movies in 2008. In 2002, he won the National Cartoonist Society Reuben Award for his work on Life in Hell.

Selected list

Michael Dante DiMartino, an American animation director, co-creator, executive producer and story editor for Avatar: The Last Airbender

Season Three (Book 3: Fire) of Avatar: The Last Airbender, an American animated television series on Nickelodeon, first aired its 21 episodes from September 21, 2007 to July 19, 2008. The season was created by Michael Dante DiMartino (pictured) and Bryan Konietzko and starred Zach Tyler Eisen, Mae Whitman, Jack DeSena, Jessie Flower, Dante Basco, Dee Bradley Baker, Grey DeLisle, and Mark Hamill as character voices. This third and final season focuses on Aang's quest to defeat the tyrannical Fire Lord. In the season's beginning, protagonist Aang and his friends Sokka, Katara, and Toph are traveling through the Fire Nation, conjuring a plan for invading the Fire Nation and looking for a teacher to teach Aang Firebending. Midway through the season, Aang gathers friends he met in previous episodes and leads a failed invasion into the Fire Nation. The final season features twenty-one episodes, one more than the previous two seasons. The season finale consisted of the four episodes airing together as a two-hour television movie. Season Three received a similar positive critical reception to that of the previous seasons. The season, and especially the finale, received much critical acclaim, with praises from sources such as DVD Talk and IGN. Between October 30, 2007 and September 16, 2008, Nickelodeon released four DVD volumes and a "Complete Box Set". Each of the four volume DVDs consisted of one disc and five episodes, with the exception of volume four, which had six episodes, and the boxed set contained all twenty-one episodes on five discs.

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